linux-games

Fonts for SFont

Alpha-Mapped
Alpha-mapped fonts offer best visual quality and are recommended if you don't need to squeeze every bit of performance out of your program. I'm using only these.

parafont.png

SmallGray.png

StoneFont.png

SmallNeon.png

SmallStone.png

NeonFont.png

14P_Arial_Angle_Red.png
same font with shadow

14P_Arial_Plain_Red.png

14P_Arial_Puffy_Red.png
same font with shadow

14P_Copperplate_Blue.png

24P_Arial_Angle_Red.png

24P_Arial_Blue.png

24P_Arial_Metallic_Yellow.png
same font with shadow

24P_Arial_NeonBlue.png
same font with shadow

24P_Arial_NeonYellow.png
same font with shadow

24P_Arial_Puffy_Red.png
same font with shadow

24P_Arial_Puffy_Yellow.png
same font with shadow

24P_Copperplate_Blue.png

24P_Copperplate_Metallic_Blue.png

Not-Alpha-Mapped
These fonts are blitted faster and have smaller file sizes, but they don't have anti aliasing or translucency.

ArialGold.png

ArialGold_Depleted.png

arial_green_24_b.png

arial_red_24_b.png

arial_white_24.png