linux-games

Why Should I use SFont?
  • It supports colored, alpha mapped fonts
  • It is easy to use
  • You don't need any extra libs - just add the tiny SFont.c (4K) to your objects!
  • It's easy to create your own fonts!
  • Nice collection of good fonts
  • Handle as many fonts as you like at the same time
  • It works on any platform supported by SDL
  • It's GPL'ed. Change anything you dislike
  • It's well tested and used in many projects
  • You don't have to deal with strange file formats: all font info is stored in one image file
  • The fonts are not dependant on the used image file format
  • Nice C++ integration via a wrapper
Downloads
  • SFont 2.03
    This tarball contains the SFont library (one .c and one .h file), a c++ wrapper, three example programs, two fonts, and the SFontViewer.
  • SFont 1.8
    This is the older SFont version. It is still maintained, but not recommended for new projects, because it's API is less clean.
These projects use SFont
Other interesting SFont links